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Shader Model 6.6

Michael Dougherty edited this page Apr 20, 2021 · 1 revision

Shader model 6.6 adds support for the following.

  • New Atomic Operations (64-bit and bitwise floats)
  • Dynamic Resources (direct access to heap resources from the shader)
  • New IsHelperLane() intrinsic (available in older shader models as well)
  • Derivative Operations in Compute, Mesh and Amplification Shaders
  • Pack and Unpack Intrinsics
  • WaveSize
  • Raytracing Payload Access Qualifiers

An overview and detailed specifications on each feature can be found here.

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